# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
*/[Ll]ibrary/
*/[Tt]emp/
*/[Oo]bj/
*/[Bb]uild/
*/[Bb]uilds/
*/[Ll]ogs/
*/[Mm]emoryCaptures/
!*/[Pp]ackages
*/[Pp]ackages/*
!*/[Pp]ackages/manifest.json

# Never ignore Asset meta data
!/[Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# TextMesh Pro files
[Aa]ssets/TextMesh*Pro/
[Aa]ssets/TextMesh*Pro.meta

# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# VSCode settings
.vscode

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.unitypackage

# Crashlytics generated file
crashlytics-build.properties

# Unity UWP Output
UWP/

# Certificates
*.cert
*.privkey
*.pfx
*.pfx.meta
*.pfx.bin
*.pfx.bin.meta
*.pem
*.pem.meta

# Do NOT ignore MRTK DotNetAdapter
!DotNetAdapter.csproj

# Python

*.pyc

# MSBuild 

*/[Aa]ssets/Dependencies
*/MSBuild
*.csproj.meta
NuGet.config
NuGet.config.meta
MSBuildForUnity.Common.props
csharp/bin